Top 10k strings from Gize - Intro (1986)(Xcellent Software).z80
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /
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1 words of your sentence may be 1 with not much happening. This is 1 were found insane in the desert, 1 were "flip-flap, flip-flap". 1 very obvious ones. (But don't 1 use specific words, or to phrase 1 unique illustration or view! 1 uncover, but if done, the actual 1 trace the name of Kherex and 1 tombs this takes effort to see. 1 to enter the new locations at 1 to determine which objects are 1 times he was made responsible 1 time. Speaking of which, time 1 things are not always as they 1 then the second task is to use 1 the proper point. There is a way 1 the name of a plateau near Cairo 1 the illustrations will however 1 the command in a certain way so 1 the atmosphere of the ruins. At 1 text in GIZE than is visible at 1 terms of new locations, objects 1 tension when it does come. 1 takes much more effort however. 1 taken out as the actual command. 1 surrounding desert. Remember to 1 such gives little gain except in 1 successfully complete the task 1 strange and terrible experiences 1 specific. Hints may be given to 1 somewhere, even if not always 1 smaller tombs and temple ruins. 1 sleep during the nights. 1 simply to move objects. 1 show the way, as each and every 1 seem useful, but most are there 1 scattered about (by previous 1 reaching the final location with 1 pyramids were being built, one 1 pyramids stand in a complex of 1 pyramids of Gize. 1 proper kind of "key" to be able 1 prepare for this is difficult to 1 or less as if actually walking 1 ones!) carried throughout. This 1 on incorrect use, or keeps you 1 of this area, location for 1 of the many locations has a 1 of the greatest wise men was 1 of exploring the plateau, more 1 occuring in and around the great 1 o;"> GIZE PREVIEW <": 1 no serious errors of judgement. 1 necessary tools and objects 1 messages, texts, inscriptions. 1 mapping is locally accurate and 1 many additional hidden locations 1 major pyramids, six temples, the 1 magics and the sciences of the 1 locations of the plateau and 1 location. It includes the three 1 is to find the hidden locations. 1 intentional and is to reflect 1 inscriptions on temples and 1 inscriptions and later legends. 1 in varying circumstances can 1 in solving GIZE. Exploring as 1 in a hell of his own making. 1 in Egypt where the three major 1 important enough, the clue will 1 immortality, is finally trapped 1 his ordeal, but his only words 1 has been thought out in order to 1 has been found. Clues do exist 1 gods until their deaths. 1 give additional information, as 1 get paranoid about it, if it's 1 from discovering exactly what 1 for many of Pharao's projects. 1 for a reason. There may be a 1 first the explorer is meant to 1 first glance, but like ancient 1 find more food and water in due 1 find his tomb, his treasures, 1 familiar with the layout of the 1 falls to unholy experiments and, 1 exploring feels a bit "empty", 1 explorers?) so keep looking. 1 explore and will come in due 1 eat and drink as prompted (but 1 down through the centuries, most 1 don't feed the animals!). 1 does pass and it is expected to 1 did live for seven years after 1 details of the ancient Egyptian 1 curse involved which manifests 1 course to appreciate the slow 1 corresponds to the real plateau. 1 connected with Kherex. How to 1 completion is simple enough. 1 completing the main tasks and 1 caught by the seductive lure of 1 but with few exceptions the 1 bsssqq19888< 1 both text and pictures. Note all 1 be quite specific.) 1 be found possible to have all 1 avoid unnecessary running back 1 attain 100% score. 1 as to avoid using another word. 1 are easily found in the course 1 appear at first glance. 1 and works except fragments of 1 and possibly his secrets. 1 and forth between locations 1 and deliberate heightening of 1 and clues. 100% is reached after 1 and babbled and raved unheard of 1 ancient Pharaos, when the great 1 adventure game is itself a map 1 about. To find and explore the 1 This means having and using the 1 These merely add riddles. 1 Sphinx, and a number of tombs. 1 Remember that only one or two 1 RRJJII))%$ 1 RJJJIII))%% 1 Kherex. Well versed in both the 1 GIZE SCRIPT 1 @@@``@`p`x 1 ? /(*((/ 8 1 <88891qqsssb 1 8 /((*(/ ? 1 ,z;">>> Press any key for next page.": 1 (find) the exit location to 1 (although not always the same 1 (alternative spellings exist) 1 (Can you read glyphs?). 1 "keys", apart from other clues. 1 The vocabulary is varied but 1 The usual helpful objects are 1 The third and final stage is to 1 The next stage of the solution 1 The legends tell of a man who 1 The legends also tell of many 1 THE STORY: In the times of the 1 Scoring reflects real progress 1 SOLUTION GUIDE: First become 1 Other useful commands are: 1 One poor man in the late 1880's 1 Once this task is accomplished 1 Objects found may not always 1 Note that there is much more 1 Most have never returned. A few 1 Many explorers have set out to 1 Little is known of Kherex' life 1 LOAD "GIZE" (c) 1986 LEUF 1 It is easy to get quite lost, 1 Initially over 100 locations 1 If planned correctly, it will 1 Hints and clues are found in 1 Give a thought about where to 1 GIZE as a text and graphics 1 GENERAL DESCRIPTION: "Gize" is 1 Examining items several times 1 Don't worry if the first bit of 1 Directions are the abbreviated 1 A careful study of the clues in 1 ... and whatever else you try! 1 WEAR REMOVE EAT DRINK USE 1 WAIT REST EXAMINE SEARCH 1 TAKE (not "get"!) DROP 1 SAVE LOAD (a game position) 1 N S E W NE NW SE SW U D 1 L = LOOK = R = REDESCRIBE 1 I = INVENTORY = CARRIED 1 HELP QUIT SCORE TURNS 1 GO = ENTER OUT = EXIT